<svg width="240" height="280" version="1.1" xmlns="http://www.w3.org/2000/svg" style="border-style:solid;"> <rect x="10" y="10" width="80" height="80" stroke="#000" fill="red" transform="skewX(45)" /> <rect x="10" y="100" width="80" height="80" stroke="#000" fill="green" transform="skewY(45)" /> </svg>
To skew means to slant at an angle. With SVG you can skew the x-axis or the y-axis. To skew the x-axis, use the skewX(a) transform. To skew the y-axis, use the skewY(a) transform. In either case you would provide as a parameter the angle in degrees to skew. The syntax of the skew transform is shown below.
transform="skewX(a)"
transform="skewY(a)"
In experimenting with the skew tramsforms, I find that an element skewed along one axis greatly effects the location of an element skewed along another axis on the same canvas. I don't know the reason for this, but upon inspection of code generated by inkscape for placing oppositely skewed elements on the same page, it uses the matrix transform instead.
More Graphics Design Tips:
• The Blender Gamekit
• How to Use Basic Linear Gradients in Inkscape
• MathML Basic Elements
• SVG For Responsive Web Design
• How to Create Radial Gradients in Inkscape
• Graphics Design for Beginners - Cropping Images
• SVG Code to Create a Rectangle and Text and Translate as a Group
• XDdom 3D Axis and Coordinate System
• Inkscape - How to Add a New Node
• How to Create a Simple Video with Windows Movie Maker
